Participation Units
The Pursuit System uses Participation Units (PU) as its core unit of account—a USD-pegged stablecoin that rewards engagement in sanctioned activities. The base PU value is calibrated to provide meaningful supplemental income for active participants while scaling to full-time equivalency for those deeply engaged in competitive pursuits.
Base PU Value: $21.00Targeting ~$50,000 annual supplement for 36 hours/week participation
Activity Multipliers
Different activity types earn PUs at different rates, reflecting the physical and social value of engagement. The first physical activity each day earns a 2.5× bonus ($52.50/hour), incentivizing daily activation. Additional athletic participation earns 2.0× ($42.00/hour), non-athletic guild participation earns 1.5× ($31.50/hour), and attendance earns the base 1.0× rate ($21.00/hour).
This creates a natural earning spectrum. Someone doing minimal engagement—one hour per day at base rate, six days per week—earns approximately $6,552 annually. An observer maxing out at 2 PU per day reaches $13,104. The target supplement of $50,000 requires mixed activities totaling 36 hours weekly. At the high end, someone engaged in 8 hours of physical activity daily can earn $108,108 annually before any competition bonuses.
Competition Classes
Competitive activities are organized into development and competitive tiers. All B-classes (1B through 4B) are recreational and developmental—they encourage participation and allow competitors to match up with others of similar skill levels. There are no win bonuses in B-classes; the focus is purely on engagement.
A-classes introduce escalating rewards for competitive success. In 1A competition, winning team participants and coaches receive 4× their base PUs. The multiplier increases to 8× in 2A, 15× in 3A (elite), and 25× in 4A (professional). Losing teams receive the base rate. This creates meaningful stratification between developmental and competitive tracks, with professional-tier participants able to earn substantial income through competitive excellence.
Coaching and Event Organization
Team coaches receive a fixed rate of 5.5 PU per event regardless of roster size. This prevents gaming through roster inflation while not penalizing coaches who maintain lean rosters. Future iterations will establish sport-specific fixed counts per activity class.
Event owners are rewarded for both participant engagement and spectator draw. Participant engagement follows a Fibonacci decay model (÷16), while spectator attendance earns a flat 0.333 PU per head with no decay. This incentivizes organizers to build events that attract both active participants and engaged audiences.
Guild and Academy Operations
Guilds and Academies receive facility credits of $5 per participant hour (approximately 0.24 PU) to offset operational costs. This blended rate accounts for venue cost variation—from near-zero municipal fields to premium facilities like ice rinks. Some activities may not be economically feasible under the base credit structure; rates will be adjusted per activity class based on pilot data.
Pilot Implementation
Wave 1: Proof of Concept
The initial pilot targets the Spokane metropolitan area with 1,000 active participants and 10,000 observers (11,000 total enrolled). The program runs for 30 weeks across three 10-week competitive seasons, with budget covering program establishment, activity operations, and transition funding to achieve Wave 2 adoption. Estimated budget: approximately $175 million.
Wave 2: Regional Expansion
Wave 2 scales to 20,000 total participants. The observer role is absorbed—once enrolled, individuals join various guilds or academies rather than remaining passive observers. Estimated annual budget: $1.285 billion. Wave 2 funding is contingent on Wave 1 success metrics, specifically maintaining over 50% of guilds at full roster capacity.
Beyond Wave 2
At regional scale, the objective is to demonstrate sufficient proof of concept that federal transfer payments begin shifting from traditional welfare programs into remuneration-for-participation programs. At this stage, Pursuit transitions to serve as the distribution and validation layer for government-funded infrastructure, with lawmakers determining the ultimate tax structure for funding the means of production.
See also: Tax and Distribution